Hi, My Name Is Karim Ahmed I am A 3D Character Rigger With 9 Years Experience in Character Rigs With All of Its Types (Humanoid - Cartoon - Machines - Hybrid - Cars -Animals). I also can Do Cloth Sim and import it to any software using Alembic Extension, and I can create Cloth For Games or Cinematics Directly inside Unreal…
https://youtu.be/B-Fn6WbsGj4 https://youtu.be/-O-a-_R0tVY https://youtu.be/zrdbFRI6plM https://youtu.be/hN4on5JHcnw https://syncsketch.com/sketch/143768#168536 Work in progress animations any feed back is appreciated
Hi! I’m an artist working on a 2D mobile platformer Unity game, and recently created a jumping sprite sheet of 6 frames, meant to be run in 12 fps. The programmer in the team sent feedback that the sprite sheet was not smooth, and should be meant to run in 30 fps (mobile) or 60 fps (PC). I’ve never heard of sprite sheet…
So, how I usually go about it is I`ll animate a box going through space. It helps me focus on the timing. I do a bit of rotation in the box, just to show motives, but its a box. so there really isnt much to it. I`ll usually do the translation first, then the rotation.…
Haven't tried Imageready. How's that for animations? I have access to Premier, and I've done a lot of video editing with it, but not much of any cartoon style animation. I reckon we'd need a good combination of tools, mixing in the audio and what not.
Hi guys, I hope you enjoying your day but I really need some help and a lot of advices. I'm a 3D generalist and animator, I have worked on many many projects like a short animation film, stop motion film and motion design video but I'm really interesting by video game's vfx. Please would you help to improve and advice me…
The ProjectWe are an indie team developing a medieval fantasy MMORPG built in UE5. The game is in early stages of development with a working demo.The RoleWe are looking for a volunteer 3D Modeler and Animator to help bring our world to life. You’ll be working on your choice of environment props / creature models /…
Hello everyone (translation via google), there is a need to make the destruction of a building on a mobile device (when a projectile hits a collider). Conditions: should be optimal for mobile devices, the building should have a baked lightmap. From the ideas of how this can be realized, I vivel 3 ways: * 1 - duplicate the…
Hey guys, I am trying to have my vehicle play an animation when it fires my projectile. What do I need to do for an animation to be triggered when firing my gun on the vehicle? But what script do I edit to tell what animation to play when firing? Here is my UTVehicle_Cannon.uc file: /** * Copyright 1998-2011 Epic Games,…
Looking for low poly freelance work i can go high poly/mid poly just that for now dont have time to high poly work since i am working on other things also now expanding my services a bit talked to a few friends that excel in other aspects which i am not so good at in anycase you can view my artworks at…