Yo guys, this is my personal project based on a Creature of D&D Universe, thats a Kobold in Unreal Engine 4 Concept by Lucas Parolin Artstation: https://www.artstation.com/artwork/zAzZnm Concept: https://www.artstation.com/artwork/5oEKA
Hi there, i am currently working on my portfolio. http://www.marcelgonzales.com for that i am working on a subway station in unreal engine 4. it's still work in progress and critiques are very welcome. [SKETCHFAB]0bcd1ea07da64f948ddd9c614dd1e00e[/SKETCHFAB] greetings Marcel
im dont usually do anything regarding exporting to game engines, i normally focus on modelling/texturing etc. TLDR whats the best way of arranging this object so it can be used in Unreal? seems like the way I did it is waste of time.
wtf i have some terrain i've made in world machine 2 and i want to import it into unreal 3 i've got the height map in and working, but can not figure out how to get my texture alphas into the engine, someone plz helps.
Hey guys, I'm a new in VFX using unreal engine 4, however I had several basic practice concerning VFX for games overall, we are creating our second game using UE4 and I would love if someone can guide me through a tutorial link, PDF or whatever help I can get :smile: (I'm still an amateur in VFX but Id love start from…
Hey folks, just wrapped up my last little study. Took way longer than expected but was a fun journey. Lots of learning. https://vimeo.com/174220652 https://www.youtube.com/watch?v=HSHGh7D_aCs& Scene was done in Unreal 4 with an emphasis as usual on lighting and VFX. Smoke sims were done in FumeFX, terrain in World Machine…
Hello guys ! I would like to share with you my very first attempt to create architectural visualisation in Unreal Engine. I've never tried something like this before (I'm mostly sculpting in Zbrush or playing in World Machine). It took me about 2 weeks, when I had time to work on it during my studies. It's not perfect, but…
Hello all, I've been recently learning to use unreal ed and put together this death-match level. I've already got some good feedback about it and wanted to see if anyone around had any good advice/criticism/commentary for me to use as I move ahead with this. The static meshes used are those included in the pack though I…
DIGITAL SALMON was founded by a group of GAME INDUSTRY veterans with a simple goal; Create stunning digital content. We bring AAA quality game engine understanding to the Interactive & Immersive industry, creating lasting impressions across VR, Digital Installation (OOH), and Digital Marketing sectors. We are a team of…
Hi Guys! My latest product 'Stylized Birch Forest' has been released on unreal engine's marketplace! There is a downloadable demo link on the store page! Check it out! https://www.unrealengine.com/marketplace/en-US/product/stylized-birch-forest https://youtu.be/7TayReqs6V0