wtf i have some terrain i've made in world machine 2 and i want to import it into unreal 3 i've got the height map in and working, but can not figure out how to get my texture alphas into the engine, someone plz helps.
yeah no good there, found this http://udn.epicgames.com/Three/TerrainAlphamaps.html after some searchin, givin it a go now, perhaps it will work hope so since it took me a while to fig out how to get worldmachine to make these nicie alpha masks based on its procedural terrain texturing, had to modify the color macro to have outputs for each color
Replies
http://www.unrealwiki.com/Legacy:Alpha_Channel
-Adam