I love this show. A while back I blocked out the ship and I think I’m going to pick it up again. You gotta make stuff for YOU, ya know? :D This as fun as hell to work on, and I think it will continue to be as long as I’m a fan of the series…which will be Fo-EVA <3 The level is totally playable in Unity 5, and my plans are…
I love this show. A while back I blocked out the ship and I think I’m going to pick it up again. You gotta make stuff for YOU, ya know? :D This as fun as hell to work on, and I think it will continue to be as long as I’m a fan of the series…which will be Fo-EVA <3 The level is totally playable in Unity 5, and my plans are…
Finally had the time to get a sculpt that's been lying around in my closet for a year done! He's just a simple guy running around with his guns (like guys do) but a hell of a lot of fun to make. Supersculpy rocks. Now all I need to do is paint him. See you in a year...
Hi everyone! This is my first post so I wanted to say hello up front. This is a small collection of some stuff I have thrown together after getting hyped about Wildstar. Looks like it's going to be a fun game and I really am enjoying the art style. Mostly the Granok!
Hey there, don't know if it's okay to post still, but I wanted to show final renders since I've managed one last effort to finish the thing :sweat_smile: Godot - added a custom "specular" shader to have stylized highlights. Debatable if it's payed off, but I wanted to try. For science! Also, now I know just a little bit…
Just finished a modular real-time library environment in Unreal Engine - a reusable modular kit (blockout + modeling in Maya), Substance Painter texturing, hero-prop dressing, Unreal assembly, and a motivated lighting pass (warm afternoon sun through tall windows). The focus was the two things that make or break a…
Hello poeple. Im working on a model only for fun. im a little bit newbie on zbrush and im trying to create a model witout thinking. Your welcome to feedback my work. Sorry for my poor english. image gratuite