Hey all I've made the decision to attempt the freelance way of life so will be available for work soon. I typically do characters in my studio jobs but I'm happy to do weapons/props and environmental stuff to, even things non-game related such as miniatures, oh and I also have scan data/clean-up experience. I've worked on…
Hello everyone. I made a sculpt of a jester (concept from MuYoung Kim).I'd like to make it 3D printing eligible. Since I don't know much about 3D printing yet and it's my first try at it, I would like some advice on mistakes I have done and where to add details that can still be seen once printed. For reference, the base…
HiI need a reliable and professional Mech concept artist available soon (a time window from today to ten days), need someone capable to conceptualizing an appealing Mech that lay between 40k Tau crisis and armoured core, the artwork will be translated into a 3d physical models, so be used to miniatures and hobby models is…
Hey guys! My s/o Cody and I are looking for contract work. We're super passionate gamers and artists with a love for creating colorful, stylized characters. * 8+ years combined experience working at Riot Games on League of Legends * Specialties included (but not limited to) stylized 3D sculpts, low poly hand-painted…
Hi everyone ! This is my first thread here on Polycount :) I just finished my end of year project (at http://www.infographie-sup.be/en/ ) and I wanted to share it with you guys. The map is based on this miniature http://www.gidian-gelaende.de/Material_HP/Windir/Wizards_Place/album/ This is the same project as Diruengurei's…
I'm working on a scene that i'm taking from a diorama that someone made with those warhammer miniatures. I kinda went my own way with the design of the character and made it more of a modern look. The use of the character was not to really get into crazy detail but really as basic silhouettes for my entire scene which is a…
Hi guys, I've just finished this model inspired by a miniature made for the tabletop game Confrontation. Some minor modeling, retopoing and UV unwrapping apart, made in Maya and 3D-Coat, the most of this model is made in Zbrush: the first two renders also are single pass Zbrush renders, with just a bit of contrast…
Hello everyone. This may be my first time posting here. Though I have have visited the site often and would like to thank you all for the inspiration. I am currently a character artist at Harebrained Schemes and made a good amount of the characters for Shadowrun Returns (which I will post eventually). Recently I have been…
POSITION FILLED We are looking for a rendering specialist who can help us come up with a couple of things 1. We need someone to help us come up with some renders for a new airship tabletop wargame we are creating. You will be responsible for finding the rendered look of each of the factions we have (they are generally…
Nearing completion of the sculpt. First my low poly in Maya: And Zbrush. Some things didn't work so well in the transition from low poly to high (I can now see why quads are so important, among other things), so next time I will hopefully be able to avoid the same issues. I'm also pretty new to this so it's been a slow…