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Rackham Troll

polycounter lvl 8
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stefanobernardi polycounter lvl 8
Hi guys, I've just finished this model inspired by a miniature made for the tabletop game Confrontation.

Some minor modeling, retopoing and UV unwrapping apart, made in Maya and 3D-Coat, the most of this model is made in Zbrush: the first two renders also are single pass Zbrush renders, with just a bit of contrast correction in Photoshop.

For this project I tried to achieve the best render of a complete character I could make in Zbrush, to get a better knowledge of its shading and rendering system and to see if it could be used as an alternative to standard rendering packages.

The last three images are rendered in Zbrush and composited in After Effects like they were still frames took from a CG cinematic, I hade some compositing fun putting a lot of lens blur :)

Thanks for watching!

Troll_CC_01_905.jpg

posed_1b_905.jpg

posed_1d_905.jpg

frame3_905.jpg

frame1_905.jpg

frame2_905.jpg

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