Ok, rearranged my demo reel and made a website. any comments on both would be wonderful. Also, any suggestions of what else to add to my reel would be great. I cut out all the crap from it after a bunch of crits from alot of people. But now I would like to keep building at it and make it a stronger reel, and replace some…
Hey guys! This is my first real post on PolyCount. I have posted on CGTalk before but I heard PolyCount was a bit more brutally honest on their critques, so that's why I am here. You can see most of my portfolio on my blogspot. It has links to my website and every other webpage I have dedicated to my environment work. I am…
This is the first gun that I've ever attempted. It is a russian yarygin pya/mp443 "grach" Polycount is a bit higher than I would like (2,384 tris) but it subdivides perfectly. I'm working on the uvw coordinates and then I will move on to the textures. I hope to have it done by the middle of the week. and the wire and the…
this is a very simple spherical robot now it has 8500 tris and it can get more low but the difficulty I always face is how to low poly spherical shape and cylindrical shape cause if it too low then facet edges will be visible and will be prominent in texturing part so how to low poly these types one more question how to…
Hey to all, I was taking a gander at the Eat3D video on how to create a Turntable for UDK here: http://eat3d.com/free/ue_turntable The only issue is that the video is pretty old, and uses some really weird methods of achieving said results and doesn't cover some of my questions. For example, is it necessary to a platform…
Hmm, thank god they finally put soft selection in. Soft Modification tool was just about the worst implementation of a soft selection thing I've ever seen Multi-selection should be nice. Will have to see if we can get this update at work, should be useful.
We just got switched over from Maya 8.5 to 2011 at work and I'm wondering if any of you guys can recommend any of the new tools/features in 11 for game development. Is there anything you've used in any of the versions since 8.5 that has made your life easier? Please let me know.
Hello! For this project, my goal is to create a visual redesign of the champion Quinn and Valor, Demacia's Wings. Using in-universe elements from other League-based artworks such as "Demacian Knight" by Joon Ahn and "The Ascent" by Mitchell Malloy, I would like to reimagine Quinn as an aerial scout-commander with Valor as…