We just got switched over from Maya 8.5 to 2011 at work and I'm wondering if any of you guys can recommend any of the new tools/features in 11 for game development.
Is there anything you've used in any of the versions since 8.5 that has made your life easier?
Please let me know.
Replies
using 2009 myself, love it.. tried newer versions such as 2010 and 2011.. my god
as an answer to your question, no.. theres nothing I've used in any of the versions since 8.5 (2009, same shit? hehe) that made my life easier! more of a pain the bee-hind, definitely!
I find it hard to believe there is nothing worth mentioning, but it's totally possible the we just paid to have a slightly more gray interface.
[ame]
But mostly I stick to max, its what we use at work and it's come leaps and bounds over the last few releases especially in the modeling and animation tools.