A couple questions I have regarding this: 1 - Using the WrapMode slider of the Brush tab, how can one get the stroke to tile perfectly along a plane? With a value of 1, my brush seems to wrap at an arbitrary position off the plane. See below! 2 - If I can get this to work, how can I get the plane to perfectly fill the…
i would recommend starting out with just 2 or 3 brushes at first, sometimes using all the brushes right when you start can get overwhelming. my most commonly used brushes are the clay tubes, medium polish, move, and the dam_standard. also i would suggest you focus on getting down correct proportions and silhouette before…
Greetings, I've recently decided to try and learn a bit of Zbrush and after fooling around with a sphere for a while, I wanted to try my hand at modeling a basic head. I don't really have much knowledge of the program aside from the basic sculpting/brushes, so I ran into a couple problems... Most obvious in the lower…
@dlz I greatly appreciate all the help and support, It has definitely helped and will continue to help as I try other models as well. I chose this sidearm because I thought it was fairly simple but its definitely proven to be far more complex than I thought it be and really been pushing me. At least from a newbie stand…
In the near future, I want to sculpt the large and small intestines. I'm not sure how to approach it. Could I make a brush that does it? For the large intestine, I could see that working, although I don't know how to make a brush like that. For the small intestines, it really looks like a hot mess in there. How would you…
I am working in Zbrush with a single sided plane that I have added a substance height map to the texture to displace the plane. I am now trying to add some thickness to the backfaces of the plane. I have been looking around and have found how to add thickness to a thin object with the Zmodeler brush. However since this has…
i'm modeling a character with simple cylindrical legs and arms and i came across this question. how do you smooth a surface to be perfectly cylindrical on all sides? the smooth brush gives me irregularities in some sides. I just dynameshed a perfect cylinder to replace the limbs to fix it, but is there a way to do it…
Hi all, I have this template (PSD) which I want to use with spotlight. To do this I have dynamesh model set to res 256. But when I turn on my spotlight with my Template to paint with RGB on it doesn't paint the mask on my mesh. Does anybody know why this is happening? I'm using the standard brush. Also in my brush Setting…
Does anyone know a working solution ? 3d party maybe? Maybe a spline guide approach like in Zbrush or 3d coat?. I mean to paint a rope for example ? Also can SPainter use a long pattern image for such a brush rolling out alone a brush stroke also like Zbrush or 3dcoat or Corel PAinter or it always should be square?
Day - Christmas Eve I started detailing the dragon's body by sculpting one foot, and duplicating it into position. Then I worked on the arms/legs. I wasn't feeling the 'chicken drumstick' look of the legs from the reference, so I decided to give my dragon more human-like muscle tone (it's my imaginary creature, I can do…