Hey Polycounters! I have been looking into getting a Yiynova msp19u and am wondering if any of you have experience with them. I read this article: http://blog.drawn.ca/post/38741581411/the-yiynova-msp19u-cintiq-alternative-swings-for-the Which makes it sound pretty great. I have watched the few YouTube videos out there on…
Dark Blender: the ultimate tool for game asset creation: https://vimeo.com/151433064 Hi, i agree the name of this topic sounds weird but it is actually true, i have made a script able to generate a game asset and the textures ready to be exported to your favorite game engine in one click from your high poly. This project…
My second model, as I've been trying to sort out the UV's on a previous post I had an urge to create something else while I figured out the problems. I decided that a Flintlock musket would be a nice little project with my own little details added. Something new to learn, as I do and learn this as a hobby, our college…
I'm a huge fan of hand painted texture work, but have never really tried doing something from start to finished with only painted texture. So today I decided I would give it a shot. I think this turned out pretty good. It's sitting a 382 tris with a 256 x 256 texture sheet. Concept by Nate Rogers.
Hi, I've been writing a maxscript tool to render out directional lightmaps using 3ds Max and while I have the process down the final result isn't quite right. The script rotates the surface normals of the mesh before rendering each of the 3 lightmaps and the lightmaps themselves look correct but when combined back together…
I don't want Vista. I want to wait for at least direct x 11 before upgrading. Can I get by in the meantime with upgrading to 2 gigs and a 10.1 512 dx like a 3850 agp card for a total of about $250 to slug along with content creation and being able to experience new games (minus official dx10 support)? For the next year or…
Hi guys, I started working on this weapon a couple of days ago. I wanted to post my progress on it so far. There is a smoothing group error on the side of the main body that I literally just discovered before posting this. I think I am going to have to go back to fix that up. The low is sitting at 3801 Tris and on a 1024 X…
Hey guys, This was our teams entry for the SFAM competition. We did the Alien room from the latest Indiana Jones film. and finally a video presentation and break down of it all. http://vimeo.com/3861703?pg=transcoded_embed&sec=3861703
Hi! I get these strange shadows when i build my lighting. image 1 - strange lights http://i.imgur.com/38dmY8o.jpg?1 the model im using looks like this, as simple as it could be. http://i.imgur.com/v3b2pfn.jpg?1 And the material looks like this http://i.imgur.com/f0vb5Z9.jpg?1 i have tried to generate custom uv inside udk…
Hi, So after going through so many blogs and forums related to Unity lighting artifacts (specular wobbly, dark spots, seams, shadow acne etc) I have finally managed to get some acceptable result. Will be posting the full workflow guide. Used Directional Specular mode with real time resolution of 1 and baked resolution of…