Trying to work on my softbody rigging but cant seem to find a basic flour bag rig tutorial. If anyone has found a good one before I'd appreciate it. Oh and I haven't been able to find one on the various tutorial sites I've frequented in the past (3dbuzz, 3dtotal etc) thanks ;p http://cryocat.blogspot.com
In max if you select one edge on the top of a cylinder and click loop it doesn't select beyond that original edge you selected. I usually get round this by selecting the top cylinder poly, holding shift and clicking edge sub-object mode but i'm just curious as to why this doesn't seem to work, it seems so simple. Is it…
Does anyone know a way in which you can override maxs default function to cycle through the selection region modes when pressing Q. I only ask because I use a pen in max and often find I accidently move objects when I dont intend to and sometime I dont notice to till an hour later! By pressing Q it goes back to the…
Hi guys, okay, I haven't done any MAXScripting at all but now I'm in need of some desperate coding (I'm a Max noob in general)!! What I need is a little script that will assign all selected objects a unique object ID (starting at 00 and an increment would work fine). Anyone have any ideas where I should start with this? I…
hey yall, been lurking loads decided to try out normal mapping. using render to texture / xNormal, ive got the same result of wavyness/distortions (see the screw heads and edge lines). ive got the hipoly layered up but im not sure if its the scan distance thats doing this. Or maybe the bad mesh? any tips would be great as…
Hey guys, I'm curious as to if there is anyone that is willing to let me use their concept art for environment design? I need a new project to work on and I'd like to work on something that isn't my idea. Don't expect something amazing if you let me! It's all just practise. Let me know! Thanks. ~ Zer0 Edit: I assume this…
Hi all, Not sure if this should be in the "technical section" but I hope you can answer this question. If I had a limit to just use a 1024x1024 texture on an environment, is it acceptable to create 4 separate 512x512 textures and scale up the UV maps? The reason I ask is because I want to use a tilling brick texture…
Hi, I'm in the midst of rigging and I got some advice for a creature's tail - in short, to use a Spring IK. The functionality should be independent of anything else except for the root control - in fact, the supposed desired outcome is that moving the creature would automagically animate the tail. However, I cannot get it…
Hello, So the character (3DS Max) I have is rigged(biped) and ready to animate and will be exported to PlaystationMobile for the vita, however how do I go about rigging/attaching/animating the characters armour/clothing that he will be having on top of him?