Hey guys, I'm starting a new effect inspired by the shamans in WoW and chose to create a spell that would stand out from the other totems that they have. I'm planning to construct this system in UE4 just for speed and knowing what I'm most comfortable with. I'm still restricting myself of relying on the material editor's…
Is there any efficient way to bake a multimesh object with different UVs in Substance designer? As each mesh inside of the object have different UVs it should generate different maps for each mesh. But if I select all meshes it will generate an unique map overlapping all maps. The only way to do it is selecting an unique…
Yo mates. Need to ask something serious once in a while :) Writing a PhD proposal for a university abroad. Topic is robotics. Country is Japan. Need to convince the Professor first before official application. Need to post proposal with transcript. I searched the net and finished writing the proposal as good as I could.…
What kind of geometry detail goes into detailing of city environemnt (read: polygon coount limits) for stuff like city scape objects ranging from park benches, trash cans to buildings? That is if the project you are working on is First/Third person shoooter for modern systems. I am very much comfortable doing stuff in…
EDIT: We are no longer looking for people! I am the manager and programmer on a start up company called Syzygy Studios. We are working on our first project, Apeiras. It is an MMOARPG about raising and breeding monsters. We are still very early in development. All positions are unpaid, however we do plan on selling the…
nanite is good for these reasons 1: it instances extremely efficiently 2: geometry render cost is far more closely tied to screen resolution than the amount of geometry in the model. This means you don't need lods and you don't have to optimise to the degree you would when making a mesh for a conventional system. You can…
Red Storm Entertainment is looking for a player-centric Game Systems Engineer to work on our next AAA title. You will work closely with designers, artist and other programmers to make the game vision a reality. If you are passionate about games and game development, have the ability to iterate and refine your work rapidly,…
Well, here's the thing: Its entirely normal for a human being to feel unhappy if they're poor, lonely and lacking purpose. That's not the same thing as clinical depression, but western culture tends to put it in the same category. Not saying you're not depressed, but you're again reminding me of my own journey... Your…
The arm is its own system, from the shoulder to the hand. If you set a key for the bicep the "arm system" gets a key. Planted keys are there for the hands and feet only. You can't lock down a elbow or a shoulder, it will always lock down the hand. If you into the Key Info Rollout > IK > click the box next to Select pivot.…
As much as I like Blender I often find some of its features somewhat lacking, and feel envious of more focused commercial applications. For instance, I've often found the sculpting tools in Blender too constricting. I really like that they added the features, and the sculpture tool itself is great. But the Multi-Res system…