It isn't all that easy to go electric. First, you need to get everyone on board with the same method. If someone is using a combustion generator hybrid and someone else is using hydrogen fuel cells and a third guy is trying to adapt home solar power for battery recharging, it's just a mess. Kinda like Blu-Ray vs. HD-DVD,…
www.treefort.me A full service game and art studio. For over a decade, we've helped businesses to craft honest, emotional experiences. We work with your team to concept story, create 3D art, program interactions and more. Our team is dedicated to creating experiences that tell stories that will have impact and games that…
Hi, So I just started a personal project and so far I think things are going well (maybe). I am attempting to recreate this location: https://goo.gl/maps/z3ko4pKDVfSyEKxp6 I'm trying to wrap my head around how I should progress with this. As of now, I've modeled the tudor homes very basically, but I was hoping to get some…
This will be my first post on polycount. I am a 3D artist with a couple of years of working experience in TVCs. Now I've migrated to Australia, got a PR and studying Advanced Diploma in Games Development. And the first game character I wish to build is a warrior. A Nordic Warrior. These are the concept art progresses I've…
[Game Done Just requires animators ] Currently we are a stage where we need to increase the amount of animators we currently have for cutscenes and gameplay related work. The game is vastly completed and only requires some minor character modeling and Animation before we can go gold. We are currently looking for some…
Hi guys, Ive been working like crazy over the last few months, finishing some mapping work for Nuclear Dawn and working on a website to provide a large, online expanding library of polished textures for game developers and 3D artists. Its been a labour of love, working day and night to build up a quality library of…
Hello Polycount, This is the official Strike Games, Final Rush thread, which I've created to show off some of the art from our game. Some of the art certainly isn't as good as a lot of the stuff here; but it does comprise a playable game, so it may be of some interest. Some of you have probably worked on art for this game…
Figurehead Studios Confidential new IP Brief description Weve just completed 1 year of design, planning and pre-production on a 3rd person action game for the Xbox 360 entertainment system. Compensation Company shares\ownership, salary. Technology Unreal Engine 3 Technology, Xbox 360 development hardware and middleware.…
Hey everyone, so I just played my 9th and 10th league of legends games ever, after not having played for a year and noticed that a lot of the effects in the game go very quickly and there's hardly any charge times. So, my take on the intent of separating effects into 'charge, attack, impact' is not as exaggerated as some…
Available on Fab and Gumroad Contents: * Overview * Initial Setup * Settings & Features 1. Light Color (1,2,3) 2. Brightness 3. Multi Colored Lights 4. Enable Blinking Lights 5. Blinking Speed 6. Collision Enabled 7. Spawn Point Lights 8. Point Light Settings 9. WPO At Distance 1. Overview String Lights is a blueprint tool…