in zbrush r4.7 my imm brush always snaps/projects into geo in the world even when i turn off snap. any way to fix this? i just want to draw my imm using curves that dont snap into anything (or at most, just snap the first point to where i start drawing from. if you guys know please let me know!
I've done this (sculpted on a plane in zbrush, baked it to a flat plane in xnormal, with good tiling results.) Under your brush > curves settings turn 'wrap mode' to 1. And then, you just have to be really careful about only doing things in the Y direction (or whatever direction is up in zbrush, I forget.) because you…
Hi everyone!! This week I’ve been working on a solid blockout of the backpack to get the hard-surface parts right and establish a good foundation for the more organic parts. That way, I can transfer them to ZBrush confident that the proportions are correct. There’s still work to be done in ZBrush, but here’s a sneak peek…
Greetings everyone. I'm doing this method to get tiling while sculpting:Turn on WrapMode for each brush and sculpt. The green polygroup will be the result, a square texture. Anyway...when I sculpt using different brushes in the end I have blobby and curved wireframe so it makes me hard to bake texture from the green PG.…
Thanks Cryid! Pior - the hair in zbrush is grouped clumps of individual strands, I just duplicated a single strand and used the move/move topo brush to group them into clumps/layers. I then used the pinch/smooth brushes on the tips. Here's a close up pic.
Hi guys I'm having a workflow issue. I unwrapped my model in 3-D studio Max did A UV template ,sent it to Photoshop, set up my texture brought it, back checked it in Max to make sure it was lining up on the model everything looked great. I exported my model to Z brush imported as a OBJ tried to apply that texture to the…
I'm trying to sculpt some detail onto a building, its meant to be heavily damaged for a nuclear fallout and just managed to keep standing, I seem to be having some problems with certain areas being to tight to sculpt on, before I started sculpting I imported it and used crease option in z brush to keep in quick tight at…
Hi everyone, I hope I am posting in the right place, I apologise if not, newbie here.:) My question is about Zbrush 4 and the project all process. I have made a simple high res model (in zbrush) and I have the low res version (made in Zbrush) Sorry If I sound like an idiot but that goes with being a newbie-lol I take my…
I used to run into a lot of problems with re-topping in zbrush. Sometimes it would crash when saving, and sometimes it would crash when opening (the file size would be crazy ass big...) I never new what caused it. My work around was saving 3 alternate files all the time (every 5 min), followed by loading the save. That way…