Hello my name is Josh and I am an individual who is trying to make an immersive multiplayer role playing game with a gripping story and thrilling game play. My vision is to bring a text based roleplaying game to life. I came up with this idea when I was reading manga, and watching anime. I know myself and many other would…
https://www.youtube.com/watch?v=TLMchs1sCaU Hi all, This was my entry for the X-TAON Art Car texturing competition run by Allegorithmic. I was super happy to be awarded "Best Storytelling" and a shiny RTX 2080 for my troubles. My theme for the art car entry was based on the node graph in Substance Designer - how any one…
For this character project I'll be creating a modern version of medusa, taking some aspects literally and others more symbolically. I haven't decided yet if I want to add any supernatural elements to this character (which would look quite cool), or whether she's going to be human; I'll decide later. Another aspect of this…
A few more banners added, just for fun! * https://polycount.com/discussion/232731/sketchbook-zetheros/p1 * https://polycount.com/discussion/237567/shuttle-altair * https://polycount.com/discussion/237880/elden-ring-inspired-marika-s-cathedral-of-gold :p
Hey folks. I've been thinking for a while now about how I can learn and grow as an environment artist, specifically about listening to what others say about my work and how that influences the direction I take. I would like to, if people are interested work with members on this forum in an artistic social experiment to…
Hi there, at my Digital Environment Creation lessons at the Games Academy we got the assignment to create a scene matching one of several games our teacher (Jussi Keteli) gave us and I chose to go with "Batman Arkham Knight". The goal for this assignment is to create a visual appealing (Focus: Composition) small scene with…
[Asset store] [Documentation][Video] [APK Demo] [Rate/Review] Highly customizable to suit your art direction through various parameters. This package focuses on providing artistic freedom, rather than a realistic water simulation. NEW Version 2.0! • 3 new demo scenes • Revamped desktop shader • 4 water VFX assets • New…
Project Brief A mashup of old school Zelda dungeon crawling, mixed with the frantic pace of Over Cooked, where up to 4 people work together to traverse through small dungeons, solving puzzles and defeating monsters. What I Need - Must be comfortable in UE4 - You must be fairly well versed in implementing gameplay mechanics…
@GarageBay9 lmao, you're funny dude. I hear you on the neural-plasticity front! or lack there of.. :disappointed: super cool to hear you're having success on linux, that's pretty inspiring -- I'm going to figure something out! @kanga thanks for pointing that out, I sort of assumed it did for some reason..