inb4 shitstorm. Seriously though, why not ask someone over at polycount to do the job for you? There are a ton of talented and commited people here. Especially for a broad request such as "Dwarves and elves and humans with cool magic armour." People would go nuts! Check out the freelance board. EDIT: Seeing as you don't…
Thanks bro =) The face is still the same, its probably because I used a different shader so a lot of the detail is lost during polypaint. I still have to work the face more soon I am just trying to finish her overall shape first rather than doing it bit by bit. Still slow progress but adding in more geo where necessary and…
Hey guys :) Here's some new renders from UE4. I reworked a bit some of the textures, added some colour & value variations on the skin here and there, pushed the saturation on the skin a bit, added details/normals/ao/alpha on the feathers, reworked the armour texture and added a detail map on the metal. The metal is too…
Thanks all for feedback, i have seen the video before :D . Its just that when we model most stuff is not plane if you know what i mean, Imagine a hexagon lets say as a plate of armour than you obviously end up in between black and white checkered area around corners :D and bam you have that issue of seams, unless you add…
Reminds me of this Ostrich creature that was pimped on the EpicKnights forum about 3 yrs back, I wanted to skin it so bad. It was by some guy from Korea or Thailand I think. Awesome job Shotgun! Awesome. I nearly needed a drool cloth as I stared at it. What eyecandy. Love the whole design. The bones and feathers, the ribs,…
I'm making some custom IMM brushes for armour trim at the moment and I've run into an issue. Best illustrated with an image - When creating the brush, is there a way to offset where the mesh will be drawn along the curve? This is just a simple IMM curve brush, not a tri-part one. I've tried changing the pivot both in an…
~~ Critique and Discussion encouraged (just be kind about it) ~~ Hey, thought I'd start up a sketchbook while I'm developing 3D assets for my video game. Here's a sculpt of the Greek Goddess Athena WIP, who is going to be a character in my game. I'm not that great at high detail - but since it's a video game chara I…
H A Y E S Workshop [Mei Nei - Jade Rabbit Courier / Animation Model Texture] STORE LINK Concept by BladeofEvilsBane [Awoken Arbor - Animation Model Texture] Concept by BladeofEvilsBane [The Children of Verodicia / Animation] Available in the Dota 2 Store Model by Belkun and Concept by Arty [Xiao Yu Courier / Animation]…
Hello community! I'm pretty excited to entering the Riot challenge! For it I chose my favorite character, Twitch "the Plague Rat". My intention is to give him more life and context on his clothes Armour, more related to the sewer, where he belongs and self-build elements he can make. I have already all in my head so I'm…
Hey dudes, this is another miniature sculpt I did for the Board Game Kingdom Death. Hes a badass armoured knight kinda guy called the Forsaker! I'll post up a few wip snaps as i was going though the proceedure of making him hopefully that gives a bit of an idea of how i tackled this guy.. the concept was paticularly…