I'm making some custom IMM brushes for armour trim at the moment and I've run into an issue. Best illustrated with an image -
When creating the brush, is there a way to offset where the mesh will be drawn along the curve? This is just a simple IMM curve brush, not a tri-part one. I've tried changing the pivot both in an external app (Blender) and in Zbrush. I've also tried moving the mesh relative to the floor grid before creating the brush. None of that worked, so any help appreciated.
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