I have had an issue in my scene where a mr Sky Portal at my window is rendering as black and hiding my environment: and if I shift it back, you can see the environment fine, it's only the Sky Portal blocking it: The Sky Portal's 'Visible To Render' box is unchecked and the transparency is white. I have no glass (removed it…
It's kind of background, landscape renderer supporting very complex procedural /brush based scattering and geometry modification which differs from Vue or Terragen in regards of pretty accurate and big enough interactive preview with quick de-noiser. So on modern AMD multicore processors it works quick enough to see what…
Hey Polycount, I am trying to make a likeness of a friend of mine. Right now I am at the stage where I started doing the pores. But I thought It might be a good Idea to get some kind of rendering setup going to get an idea how visible the detail is that I am sculpting onto the model. Right now this is how it looks in…
I have had an issue in my scene where a mr Sky Portal at my window is rendering as black and hiding my environment: and if I shift it back, you can see the environment fine, it's only the Sky Portal blocking it: The Sky Portal's 'Visible To Render' box is unchecked and the transparency is white. I have no glass (removed it…
Artstaion: https://www.artstation.com/artwork/4B6a4 The purpose of this project was to render a 3D asset into a photograph I took. The car wasn't a vehicle I modelled rather I downloaded from someone else 'Rex Fu' https://grabcad.com/rex.fu-1 To get the lighting I started with some photogrammetry for the ground and then…
Hey guys, My pc has 16 gb ram. my graphics card (GeForce RTX 2080) has 8 gb as well. But when I render in Substance Painter my memory goes up to 98% at at some point. The CPU is maxed out, but my GPU is just sitting there at 0%. Anybody know what i can do about it? I checked some settings but can't find any gpu rendering…
If you're pressing F9 or using the Render menu, it won't work. Mental ray is an offline renderer, which won't load mipmaps from a texture file. This will only work in the viewport. You can use the Make Preview to render the viewport out to a file. Or you can use a Maxscript that lets you render a preview larger than your…
Hi everyone! I have written a post some hours ago to get help but...no replies for the moment. So I now try here, with a new topic, hoping in better luck. This is my original message : I'm a newcomer and I kindly ask you some help to solve a strange issue that I'm experimenting with Toolbag 3. I must admit that I'm not…
http://img15.imageshack.us/i/renderproblem.jpg/ Hello. My final render out of Softimage XSi 6.0 is squashed vertically compared to what it should be in my quick render. I googled this problem and others said it was fixed by changing the Pixel Ratio to 1 from 0.9. But I tried both and the render still gets squashed. Any…