hi there, i'dl like to know if there's any way to run a closed source maya plugin, compiled for an older version of maya, on a more recent version. in my case, i'D like to get a 4.5 plugin to work with 6.0.1. anyone?
Ah its been awhile since I posted..I need to get better about this, I guess I don't really like to post my stuff a whole lot, but I know it helps so here it goes! Here is a model Ive been working on, so far I have the highpoly and lowpoly completed. I'm working on textures now. here is the reference and the Render Let me…
Since I always miss doing those great noob challenges, I'll try to recreate this scene throughout my free time. The scene I'm talking about here is: Current status:
Level of wear depends on how old it is I suppose, and how much it's used in a messy environment. However I think the damage should follow the geometry more. Here's an old ice box I saw at a ranch, it's now used to hold animal food. Notice how the protruding edges show more wear.
Freight Car for my Kordon scene Keep pushing weighted normals midpoly workflow Basic materials are 1K tileble Megascans maps distributed by 4K RBG mask map and vertex paint masks For details I'm using 1k normal decal map https://www.artstation.com/artwork/L3dNal
Hello hello, I wanted to try my hand at modeling something based off of a concept I drew myself. Gathered some concept art of lovecraftian stuff. Some of the reference images I found: And here's what I threw together. Going to start blocking it out next :)
So this guy has been "done" diffuse only for a while now. I decided to apply a proper spec map and light him correctly. Here's where it is at pre-spec map. Any advice on anything so far, or advice on making a good spec map is very much appreciated
i started a concept based on the pikes place market starbucks which is like the first location: http://twitpic.com/k27wu got some pics of the place on wednesday and started the model tonight dunno where im going to take it... not futuristic... maybe a little run down, not beat though..... kinda unpleasant and low yet taken…