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[UE4] Old Freight Car

Sanekum
polygon
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Sanekum polygon
Freight Car for my Kordon scene
Keep pushing weighted normals midpoly workflow
Basic materials are 1K tileble Megascans maps distributed by 4K RBG mask map and vertex paint masks
For details I'm using 1k normal decal map

https://www.artstation.com/artwork/L3dNal






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