Rigging Dojo presents: Anatomy for rigging and modeling with Jeff Hesser We are back for another live web event, Join us Wednesday September 8th, 2010 @ 8:30 CST as Rigging Dojo presents: Anatomy for rigging and modeling with Jeff Hesser Improve your work and understanding of joint movement in the Human Body. A must see if…
hi all the talented people on the interweb, i am an animation student in the uk. before i took animation i took games computing and that's where i developed intense interest in characters. i've made a few characters and if you're interested please have a look, i like feedback especially criticism.…
Hello Polycount!!! And all you AMAZINGLY talented artist, both professionals and the very talented hobbyist/ students! I want to be active here and everywhere, I have been in the shadows..freelancing professionally..suppose its time I step into the light. I have been spending most of my time working as hard as I can…
I'm working on an indie game called Conscience, and I'll use this thread to post everything I'm doing for that project. My most recent prop is a high res pencil to be used in a cinematic. I have very little zbrush experience and I'm just developing my workflow around it. My process here was: base mesh from maya, bring it…
Hi Polycount-Community :) I have finally created an active account after hiding in the shadows and admiring all your awesome and inspiring work from afar. At the moment I am a student in Germany and on my way to become an environment artist. This is going to be my first proper and satisfying 3D environment portfolio piece.…
Hello everyone! Well, as my first proper first post here on PC, i'd like to showcase my gameart folio. Domain name is temporary. Thought i should jump start the portfolio pimp threads :) Generally, im looking for critique on the models as a whole. Ill upload the textures/wires soon, this is just an image i made up for what…
Hey polycounters, I've been posting here and there for a while now and thought it would be time to have a proper workflow and critics thread myself. I will also use this thread for posting my further workflow. I'm a game arts student in Berlin, currently in my 5th semester (of seven). I have just started a new group…
[FONT="]Hey everyone, my name is Jasper and I am a student on a Games Design course at university and a QA Tester within a AAA studio. Unfortunately none of the lecturers really teach character modelling so I have taken it upon myself to learn from whatever means I can as I have ambitions of moving into an art role…
Hello everyone. So this is a scene I started a while ago but never really worked on due to diffrent things coming up like my final student project and bachelor thesis. However I recently started to spend more time on it and I think i can ask for first feedback. The Idea: The inspiration for this was a concept created by…
Hey guys, My name's Rob M, just joined and just taking my first steps into concepting in Zbrush. Currently studying games design at Uni, 1st year in, really enjoying all the 'arty' elements and really keen to master this as it's awesome! This piece is part of our end of year 1 project; I called mine - "A study in Zbrush".…