I've searched high and low for any info in making these things, and theres supposed to be a way of making them inside 3ds max for example, but I can't for the life of me even figure out where to start? Does anybody have any experience at all with these things, in any app? An exmaple of a 3d texture/volume texture:…
I didn't model this, it was made by ImBrokeRU, I'm sure many people have seen it, but anyways, I textured this a few months ago and it seemed good back then ( Somehow ). But I re-textured it and it took about roughly 5.5 hours but I fixed it. Here's the comparison. BEFORE >> AFTER >>
Hey, I'm very interested in learning more about texture theory. Does anyone have any good sources? I am interested in practice and how to follow a correct workflow, however I would like to investigate more of the theory behind textures. Thanks for any help.
hey all. A primary hinderance i've had in modeling has been texturing. By no means am i some expert in modeling yet (though i dont think anyone can truly master it, just get better each time), but ill always feel my sculpts/models will be incomplete if i forego texturing. ive been holding off on it because theres just too…
Hello all. I'm trying to export the diffuse texture from an object I have in Maya, but I cannot for the life of me find a simple way to do this. I cannot find a simple "export texture" button. I've tried baking the texture onto the duplicated object, but Maya crashes when I bake diffuse at 2k and above. The simplest…
Alright, so I know how to texture a model using node systems like hypershade/cycles node editor as well as a basic understanding of how surface maps work. The problem with texturing is my hand painted texture skills are crappy and I feel like they drag down the quality of my work, enough to where my models look better…
Question for all texturing artists I'm trying to figure out how to figure out of to calculate pixel in my uvs. I'm want to do this so when uving I can figure out how far my shells need to be apart when I bleed textures.(in maya)
Hello guys, i am on it to make a stone texture out of combined single bricks made in zBrush. After fast sculpting i applied a tileable texture to my brick and polypainted it. But i get these strange artefacts in the middle of the brick: Here is the sculpted one with no texture paint: And here you see the brick with the…
I wish to learn how to be a decent texture artist, but I'm having trouble finding material. I did a search on google for basic texture painting fundementals (not really in those exact words) and I really didn't get anything useful or even slightly related to my search. I'm struggling with the little bastards, including…