Hello Guys! I was hoping that someone would tell me a little bit about texturing game assets. I am new to texturing and i was wondering if i should start textutring on Mudbox or is this method outdated. How many is still texturing in Mudbox? should i learn substance painter instead?
Hi guys. Please leave threads and recommendations on textures for super huge spaceships. How to do it correctly to get the level of detail at the level of StarCitizen. So that on cruisers of one and a half kilometers when viewed from the first person there was clear detailing.
Hey all! I'm not much of an experienced texture artist. I'm currently putting together a model of a building for my current project. I have a couple of tiling textures already made for this building (stone walls, for example). I'm interested in putting together a texture atlas for the building! I've never done this before…
I am using maps ripped from Tomb Raider 4 in unity(not commercially), and I ran into a problem. Because of the nature of TR4's texture properties, I cannot apply singular shaders per texture property because of the way my room rips handle their textures. TR4 maps apply their textures by collecting different texture…
Personal hard-surface modeling study of the NYC R160 subway train. Currently focusing on the exterior and undercarriage, modeled from real-world references. Interior and texturing are still in progress.
This is something that I've been wondering for a while. I've been browsing several 3D model marketplaces and I don't remember seeing a single model that mentioned using textures from any of the various texture websites. Does practically everyone create their own textures from photos? I'm slowly coming to the point where…
So, I am obviously familiar with unwrapping models for unique textures, but honestly I have never even attempted to work with tileable textures on a major asset. I am trying to branch out and work on this, and I am curious how you guys go about planning a model for tileable textures, while still being able to get unique…
Job Title: Freelance 3D Artist (Potential Long-Term Opportunity) Location: Remote I am an independent developer seeking a Freelance 3D Artist to assist with an architectural environment project. Your role will be focused on creating high-quality textures and materials for an environment, with potential for long-term…