Job Title: Freelance 3D Artist (Potential Long-Term Opportunity)
Location: Remote
I am an independent developer seeking a Freelance 3D Artist to assist with an architectural environment project. Your role will be focused on creating high-quality textures and materials for an environment, with potential for long-term collaboration on exciting future projects if the work is completed to a high standard.
Key Responsibilities:
Design and create textures and materials for a 3D environment.
Bake lighting and shadows into textures for optimal performance.
Export assets for use in the Unity game engine.
Ensure the final export is optimized to run smoothly on the Apple Vision Pro.
Requirements:
Proficiency in 3D software such as [Blender, Maya, 3ds Max, etc.].
Strong skills in creating textures, materials, and lighting.
Experience with baking lighting and shadows into textures for export to Unity.
Understanding of optimization for Apple Vision Pro and other performance-limited platforms.
Portfolio demonstrating relevant work, especially in game environments and Unity.
Why Join the Project:
Opportunity for long-term collaboration based on performance.
Flexible and collaborative work environment.
Future projects may offer better pay and continued growth.
How to Apply: DM me your portfolio and rates.
Looking forward to building a long-term working relationship with a talented artist!