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Require a 3D artist for producing textures + materials for an XR environment

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Job Title: Freelance 3D Artist (Potential Long-Term Opportunity)

Location: Remote

I am an independent developer seeking a Freelance 3D Artist to assist with an architectural environment project. Your role will be focused on creating high-quality textures and materials for an environment, with potential for long-term collaboration on exciting future projects if the work is completed to a high standard.

Key Responsibilities:

  • Design and create textures and materials for a 3D environment.

  • Bake lighting and shadows into textures for optimal performance.

  • Export assets for use in the Unity game engine.

  • Ensure the final export is optimized to run smoothly on the Apple Vision Pro.

Requirements:

  • Proficiency in 3D software such as [Blender, Maya, 3ds Max, etc.].

  • Strong skills in creating textures, materials, and lighting.

  • Experience with baking lighting and shadows into textures for export to Unity.

  • Understanding of optimization for Apple Vision Pro and other performance-limited platforms.

  • Portfolio demonstrating relevant work, especially in game environments and Unity.

Why Join the Project:

  • Opportunity for long-term collaboration based on performance.

  • Flexible and collaborative work environment.

  • Future projects may offer better pay and continued growth.

How to Apply: DM me your portfolio and rates.

Looking forward to building a long-term working relationship with a talented artist!

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