I figured it'd be nice to have a thread just to talk about the contest. Discuss ideas, share possible concepts and reference materials you aren't using, etc. If you have questions about the terms, use the QA thread. Don't use this to pimp your thread, but feel free to link other threads if it's relevant. Also don't post…
Location: Lichfield UK –Office Based Permanent Overview: A great opportunity has arisen to become a part of an exciting expanding studio as a Middleweight 2D/3D games artist. This position is ideal for a person interested in developing a career in the casino and gambling gaming market and preferably experience in the…
Hey All, I'm the lead (only) environment artist for Siege of Inaolia and I'm currently looking for an environment artist to speed up production for our game: Siege of Inaolia. Siege of Inaolia is a 3rd Person, Action, Survival Game with RPG Elements and a heavy focus on Story. We are currently working towards Alpha 3 which…
Post: #1Project Ark Okay so every now and then we show ourselves and make updates. Just so there is no flames, we have posted this message on a couple of sites, if you feel like this post isn't appropriate to you just ignore it, other wise feel free to reply. We are a bunch of friends that met online and have been creating…
Leading Southern California developer seeks a Game Programmer for PSP Location: West Coast, Southern California Leading game developer on the West Coast is seeking the best and brightest game developers in the games industry to help build their pipeline for their next generation platform. They are now moving into full…
Okay, so since I've found myself waiting for Blizzard's "Heroes of the Storm" release, and saw character artist Marc Brunet (from Blizzard also) do a quick tut on his youtube channel about designing and coloring a video game character concept, I thought I should have a go and do one for practice sakes... So, here it is: A…
Hello everyone, I'm newly registered here. I enjoy lurking and admiring your creations, but my skills aren't at a level to show off yet. But today I have a different topic that I need help with. I'm developing a project that will function much like motion capture software that uses markers. Thing is, I need to use it sort…
The 3D Artist is responsible for working with the design team to produce 3D models and animations primarily for use in games. 3+ years of experience with Maya is a must. Experience with the Unity Game Development Engine, and Flash is a plus. The 3D Artist must be proficient in creating high quality low-poly models and…
Hello all. I'm an aspiring artist. I started to dabble with digital painting a couple of years ago, but only over the past year or so I've started to take it more seriously. I've been struggling to make the time for it and it takes me far too long to paint currently but I think I'm slowly getting there. I'm in the process…
Hey guys, I am kinda new to the polycount boards but have found some great insightful information and plan on sticking around. I have seen a few similar posts on this topic but was looking for some more insight on the transition described in the title. About me: I have a bachelors degree in architecture and currently…