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Siege of Inaolia - Looking for environment artist

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Hey All,
I'm the lead (only) environment artist for Siege of Inaolia and I'm currently looking for an environment artist to speed up production for our game: Siege of Inaolia.
Siege of Inaolia is a 3rd Person, Action, Survival Game with RPG Elements and a heavy focus on Story. We are currently working towards Alpha 3 which is set to go up on various Digital Distributors when it is released in order for us to 'crowd-fund' ourselves.
We are an international organization made up of Dedicated, Passionate individuals and we're looking for someone of similar qualities to join our little group.

What We Expect
Quality Work.
Punctuality During Meetings.
Online Presence via Skype or Email.
That You Understand the Creation Time of a Game.
Professional Attitude.
asset creation:
high poly modelling/sculpting
low poly modelling
baking
texturing
importing in UDK




What We Offer
Percentage of Cut of Profits.
Work on a game that was in the Top 100 Nominated for Upcoming Indie of the Year 2012 on IndieDB.
Chance to work with a Completely Dedicated Team.
Solid Deadlines and Team Workflow.


If you feel that you would be able to offer something to our team feel free to contact us by sending me a PM or by navigating to the contact form on our Website.
Our GDD can be presented upon request.

You can find out more about our game by heading to our IndieDB Page as well.

I post my own assets regularly on this thread: http://www.polycount.com/forum/showthread.php?t=107635&page=2

WR4sW93.jpg

tower.jpg

44.PNG

assets.jpg

FoliageTest.1.jpg

DuncanDone2.jpgscreenshot2.jpg
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