Hello all I am looking to start a new business and have been looking at the different 3D software packages. I would want to get mostly into advertising stills and visualization projects. Lightfarm Studios is a decent example of the type of work I would like to take on http://www.lightfarmstudios.com/retouching. I am…
Hey, I need the code for a Pythagorean theorem in 3ds Max. For getting the distance between two Vectors. So i did study this page here. http://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2015/ENU/3DSMax/files/GUID-B8CBF0C7-B901-4A87-8D20-778BBE12BEA6-htm.html And i made several expressions…
hello everyone, recently I wanted to do a simple face morphing looping from 1 state to another. I decided to create a morpher in 3dsMax and to export it into UDK. this is where my first issue has come. import fail everytime if there is no bones or dummy conected by a skin in the stack over the morpher. eventhough I realize…
Greetings fellow polycount members, im currently new to this industry and hope to learn and achieve more from the comments and feedbacks i get from u all. Currently been doing classes and was suppose to base my character on a soldier theme so i decided to go for a kinda world war 2 theme soldier in it. so this is what i…
Hey guys, I'm trying to create a sort of brick tower that would look quite like this : NOw I normally would just make a cylinder in 3DsMax and use photoshop to create a diffuse and a normal map, but for the sake of learning I decided to tackle zbrush, and I'm quite new to that programm :) So i've created a (not perfectly)…
https://www.reddit.com/r/3dsmax/comments/4bvxhb/any_shortcut_change_i_make_does_not_work/ This is the first post where I got no issues but explains my issue pretty well. I have now went and installed the normal non student copy of max 2016 and I am still having issues. (I uninstalled the student copy first, does that…
Samurai wolf game development. we are a small team looking for a talented freelance 3D character artist to create a few cell-shaded samurai themed characters for an upcoming action game on (X360,PC,iphone). Suitable candidates should either use 3dsMax 2009/Maya. Should know how to texture, rigging your own characters is a…
With the recent comments in GD about sharing. Here you all go. All source files included. If you want to comment about issues, that's cool. Its only 80% done as we are still deciding on the "look" of the game this is being made for (i.e. why all just "shiny" and no wear). So its been put aside about 10 months as I have…
Hello! I have some questions about pipelines and processes when it comes to 3D characters. I'm fairly new to this, just started studying with online tutorials - if anyone could give me a hand with this I'd be incredibly grateful! I made a basemesh inside 3dsmax, then exported to zbrush, and made a high poly with several…
Hello , I am working on a spaceship for the one Idecided to go full modeling rather than texturing wich means modelign also the panels of the surface , I wanted to go for a high poly modeling and possibly reach a CGI level of quality but after hundreds hours of work and a lot of learning I have reached 10 million polygons…