Greetings fellow polycount members, im currently new to this industry and hope to learn and achieve more from the comments and feedbacks i get from u all.
Currently been doing classes and was suppose to base my character on a soldier theme so i decided to go for a kinda world war 2 theme soldier in it.
so this is what i have done so far. been using 3dsmax/zbrush for like a few months and i would really like more help to see where and how i can improve my model on. im also doing side stuff to build up a demo/reel for myself. and ill be posting whatever i have been doing here.
thanks for taking the time to read.
hopefully fellow members can guide me as well too

cheers XDD


Replies
For the soldier, the clothing looks a touch soft, like its mudded, perhaps sharpen the creases and add a cloth texture. Also, again, work on designs on paper so you can get a soldier with more character. As for now, it reminds me the soldier from Toy Story.
i understand for the soldier and what ur trying to say ill try working on it more and do a update. My reference was based off different parts of clothing that has been worn/off-worn etc .. texturing and other stuff im still learning. and i hope to get more advice from u next time.
thanks alot for the feedback
hope to hear more from the community
Updated weapon / im currently doing [Thompson]