I hope I'm posting in the right place. I'm working on generic male lowpoly character (<1000 tris) in 3ds Max that will be used as a base for a couple of other male characters. They will need to be animated, and to save time I want to use the same rig (using skin modifier) for all male characters, so animations can be…
Hi I'm a 3D artist seeking work. Wix.com EBU3d created by ebnelkimtada190 based on Urban Artist | Wix.com <My Porfolio ・ I am skilled at modeling in variety of styles - Creatures, Realistic or Cartoonish. ・ I have an eye for proportions and muscle anatomy. ・ I am quickly able to model a very high standard LowPoly/HighPoly…
Kat - ocean dream. A bit of summer mood in these winter days. . This work on artstation:
https://www.artstation.com/artwork/Jl96rz . On YouTube you can see the whole process of sculpting. https://www.youtube.com/watch?v=fH005EFg-4Y&t=3s . This is a lowpoly character for use in a realtime render. The polycount of the entire…
Went on a little trip to St.Augustine over the last weekend and found some cool stuff so I decided to start a little project on it. Working on a chest right now that I found which is apparently the last real surviving treasure chest. Might do a couple of them, I haven't decided yet since there were some neat steamer trunks…
Hi guys, I am working on a character and the topology of the cloth was at some point really bad. So I decided, to solve them in Maya. Went down to the lowest SDiv Level, exported the Mesh to Maya and fixed the problem. Back in ZBrush strange things happen. There are invisible and undeletable SDiv levels. 1. the…
Recently I got the chance to work on a vehicle to show off some of the cool stuff were doing at Marmoset, naturally I went with a FLCL inspired Vespa SS 180. If you caught us at the GDC Polycount meetup, this is the model from the Skyshop and Toolbag 2 demos that we were showing off. Fancy Modo renders of the highpoly:…
Hi all, VecFour Digital (https://www.vecfour.digital/) is seeking a talented character artist to build out some additional clothing items and characters for our project "Hide Or Die", an asymmetrical multiplayer horror game shipping later this year. We are looking for someone who: * Understands highpoly -> lowpoly…
Yo, Im rather new to this forum, been browsing it for quite some time but never posted anything :D , so a friend told me to start posting here and get some critique on my models and do what you guys tell me to do to improve them and my "skills" :P so yeh.. here I am ^^ Anyway, back to business. Here are some WIP pictures…
Here's my latest project, a tribal demon. I haven't done any serious character modelling before so i decided to give it a go. Below is the first pass at the concept for the character, i wanted to start with something relatively simple so i went with somewhat realistic proportions and no not too much accessories (crits and…
Hello! My name is Dmitriy Parkin. I have 5+ years experience in gameindustry. Last I'm worked with Liquid Development on Fallout 3 (Bethesda Softworks) & unannounced russian horror shooter. Now I' m ready for new freelance work ! My Skills: - Highpoly modeling - Zbrush scupting - Lowpoly modeling - Textures draw Software…