As the title state, Ive been looking around for a good 3d painting app. Wanted one that I could either combine (easy) with PS, or be that "all-in-one" solution. Tried different demos bodypaint/deeppaint/mudbox etc., but none of em really have that WOOW effect. What do you guys use? For the patient -> Question for…
Hi Everyone, Recently, I have been really keen to get into digital painting (for the purposes of texturing). I downloaded all of the video tutorials from the polycount website, and although the tutorials are really good, I was still considerably confused at the end of watching them all. I do not consider myself a Photoshop…
Alritghy all, I've been rigging my character for about 3 hours now, using maya's paint tool to paint the weights... but it is just not sticking. Every now and then it keeps on bugging out and killing all the weight information, which means I have to go back and re-paint... only to run into the same issue 30 minutes later.…
I came across this Program while looking for a painting program that allows you to wrap around painting to create seamless textures....Its appears to be freaking awesome for hand painting textures. Check it out. Its something Adobe should have had years ago. [ame] https://www.youtube.com/watch?v=9ICGks0-InQ[/ame]
Just discovered you can paint textures in Unreal engine 4 !!! This is really cool. Just one problem, if you have a texture plugged in as a mask in a material. How do you display the mask as black and white in the viewport? This works for vertex painting but not for textures. Really cool you can paint the separate channels…
Looking good, but it sits between chairs. "Hand painted" seems to refer only to the diffuse and you kept the baked normals, although they and the painted parts are clearly different in some areas like the grass. Some parts have dark shadows painted in, while others like the grass or coins lack shadows. (Unless you are…
I am new on Painting i never know to paint i painting like a child here but now i progress a litttttttllleee just a good tutorial for hand paint for noobs like me will be good :)
What is a good way to approach painting textures for the DS? do you paint them at a higher res then shrink them down, or do paint them at the intended resolution? I was hearing around the office that you can only have 256 colors for the DS, how do you go about making sure you are utilizing all 256 colors well? Anyone that…
Hi guys. So I am trying to set up vertex painting in UDK for my wall texture. I made a simple planar mesh in Maya and subdivided it few times but for some reason when I import it in UDK vertex paint doesnt work. I dont think there is a problem in material setup because when I apply the texture on the meshes that come along…
Hi, these are for a project I recently part-take in and finished. I'm learning how to model and make hand painted textures for them. What do y'all think of these props? Most only have diffuse, some have normal maps I made from ZBrush. In the end I started trying tile-able texture, because there was no time to paint an…