@ Rhinokey Haha, you caught me. Originally, the piece was titled Calm Before The Storm, with one infantry just standing by. The action was indeed tacked on afterwards from request from teachers/other critiques. I'll try to make the infantry and action more readable and flowing. @ Dejawolf You must be the resident tank…
Hello Everyone, my name is Raffaele Grande and this is my first post after long time I had joined this community. Before you start reading, I would like to thank Fausto De Martini, who is the Concept Artist of this mech. As you might already know, he is an amazing artist and he creates super inspiring stuff. This project…
Hello Everyone, my name is Raffaele Grande and this is my first post after long time I had joined this community. Before you start reading, I would like to thank Fausto De Martini, who is the Concept Artist of this mech. As you might already know, he is an amazing artist and he creates super inspiring stuff. This project…
Hello everyone, I'm pretty new on Polycount (made an account some time ago but never actually went here much) and want to showcase my work and join the community fully. I'm really looking to improve as much as possible so hit me hard and let me know what I can improve on. Thanks everyone! The KALF Tank - A Lightweight…
Hi! Here's a vehicle I modeled for MechWarrior: Living Legends mod for Crysis. This will be a hover-tank. The separate pieces you see on the low poly image will be able to rotate for aiming. Here's the link to the project's website: http://www.mechlivinglegends.net/ Thanks for looking :)
Thanks! Yeah i will do a pass with Mudbox where i will add damage and rivets. I decided to make the plate over the wheels smaller because i think it looks better when you show more of the wheels, i also think it feels like the tank concept was inspired by old tanks which what i could find had no plates there but the newer…
Alrighty Guys, I was looking for a little feedback and design help. Now I have a tight deadline for this model but I kind of want to redesign the front exterior of the cockpit, It feels a little disconnected to me. A little info as well, this is a mech that can basically transform down and drive like a tank as well, so any…
Hello everyone !! This is my first post here, I found online that this is a good site for feedback and community. Started doing 3d back in march when the lockdowns started and I enjoy it much. So I would like to improve. I am modeling mainly tanks from WW2 at the moment as I love history. Tank is modeled in blender and…
Hi! I'm actually a programmer, but for my application for university I'd like to create a little game to show off my skills. for the game i have in mind, I'll need a futuristic hover tank model. i can model it myself (it's gonna take a while, though, still have to get used to Blender's interface.. I used to model low poly…
Hi everyone, Has anyone seen this video tutorial on Marmoset animation? https://www.youtube.com/watch?v=PFHQwxDP-RM Notice that the tank track teeth are animated by animating the scrolling track texture. How is this done? Displacement? Are there also other methods? thanks for your time. GIS3000