Hallo liebe polycount-Gemeinschaft, wir sind gerade dabei, ein Computerspielprojekt auf die Beine zu stellen und sind auf der Suche nach kreativen Geistern, die Lust haben, gemeinsam mit uns an den grafischen Aspekten dafür zu feilen. Es handelt sich hierbei primär um ein Hobby-Projekt aus Leidenschaft. Sicher hätte ich…
Thanks so much for the feedback and encouragement. dlver - the lighting is def something I am not spending enough time thinking about - and this needs to be considered more as it will help in more ways than one. Thank you much for the ref and ideas you shared :) Here are some updates and things I have been working on -…
Hi everyone, I am looking to join a serious indie game dev team to gain experience and build a dedicated real-time portfolio. I am offering my skills for free. About Me I have over 20 years of professional experience across 3D generalist roles, architecture, product design, and motion graphics. However, I am currently…
Description: The player will co-op in multiplayer to embark on (stealth) gameplay missions, with espionage as theme. All joining players have different specialities and those separate skill-sets of each player will help solve different parts of the mission. Includes: - Rich dialogue and atmosphere. Think Quentin Tarantino…
World VFX Day | 6th Dec 2024 | Live Stream with @WorldVFXDay Thought it might be of interest to some of you. Enjoy 😉 https://www.youtube.com/watch?v=vmsNVba85gc
Very nice, great job on your project! I'll have to take a peek at it on steam and as for game dev employment - yes needless to say things have been a bit turbulent imho ever since covid but opportunities still do exist for art aligned roles. I mean just on these boards alone had occasionally noticed members exchanging an…
In the end, I received the best grade and work since three years as a professional carpenter. I'm really happy with how the table turned out, and I even received a few promotions from the devs of Dishonored 2, which was a great honor. So enjoy the following pictures
So umm... this took way too long for me to gain the courage to do something like this. As of this Monday, I have started a video game artist development vlog that I am calling "Daily Dev Update". The idea is to do a 1-2 minute video every day going over a selection from a handful of things. - What I worked on that day -…
2 Weeks to go! Here's some previews: PC
Gamer: http://www.pcgamer.com/taking-on-the...ffer-pcgamertw "Deus Ex: Mankind Divided's hubs are as
deep and interesting as we hoped. Trusted
Reviews: http://www.trustedreviews.com/news/d...e-order-news/2 "Deus Ex: Mankind Divided could very well
be my GOTY."…
Hello, thought it would be a good idea hear about your Modular Building process, or any Hands-on mini-tuts current gen modular tips and tricks. To kick the thread off. Article The Environment Art of Halo 4 http://www.polycount.com/2012/11/20/the-environment-art-of-halo-4/ [UE4] Modular Building Set Breakdown…