Description:
The player will co-op in multiplayer to embark on
(stealth) gameplay missions, with espionage as theme. All joining
players have different specialities and those separate skill-sets of
each player will help solve different parts of the mission.
Includes:
- Rich dialogue and atmosphere. Think Quentin Tarantino movies.
- Unique stealth mechanics takedowns.
- First person view.
- Different gameplay for different specialists. (players)
Team structure:
- Miguel Nogueira (Project Creator, Concept Artist, Generalist)
Project
management, game design, concept art. (5 years of experience, with
added experience on VFX, graphic design, film-making, thus making it
over 10 years of experience in general graphic arts.)
Featured on numerous game industry magazines and other art online communities such as Kotaku and 80lv.
- João Brito (3D and 2D Generalist)
VR prototypes, winner of Apple product design awards, 2 years of experience as game developer.
Talent Required:
Prototype/Game-play developer (1)
-Experience with Unreal Engine toolset a bonus
-Expected to implement, solve, iterate upon game-play mechanics to be discussed.
-Expected to execute rough 3D blackouts within the engine to further
- Make a proof of concept for each mechanic designed.
Please send relevant experience and materials to the address below.
Contact:
E-mail:
miguel.n.design@gmail.com