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[PAID] Funded individual looking for prototype dev to pay-per-asset.

polycounter lvl 4
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miguelnarayan polycounter lvl 4
Description:
The player will co-op in multiplayer to embark on (stealth) gameplay missions, with espionage as theme. All joining players have different specialities and those separate skill-sets of each player will help solve different parts of the mission.

Includes:
- Rich dialogue and atmosphere. Think Quentin Tarantino movies.

- Unique stealth mechanics takedowns.

- First person view.

- Different gameplay for different specialists. (players)

Team structure:
- Miguel Nogueira (Project Creator, Concept Artist, Generalist)
Project management, game design, concept art. (5 years of experience, with added experience on VFX, graphic design, film-making, thus making it over 10 years of experience in general graphic arts.)
Featured on numerous game industry magazines and other art online communities such as Kotaku and 80lv.

- João Brito (3D and 2D Generalist)
VR prototypes, winner of Apple product design awards, 2 years of experience as game developer.

Talent Required:

Prototype/Game-play developer (1)
-Experience with Unreal Engine toolset a bonus

-Expected to implement, solve, iterate upon game-play mechanics to be discussed.

-Expected to execute rough 3D blackouts within the engine to further

- Make a proof of concept for each mechanic designed.

Please send relevant experience and materials to the address below.

Contact:
E-mail: [email protected]
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