Words are hard, so I'll keep this short. Found a tutorial on a tactical combat game I THINK might be cool for the foundation of a sort of tactical RPG. It's a really rough thought at the moment, but I imagine it somewhere on a spectrum between Fallout and Tales of Symphonia. And uh... I'll spare yawl the assorted jumble of…
Actually... it looks like the head slot just completely replaces his head... looks like my entire design I spent the last 6 weeks on is dead in the water... dammit =/. I can't make my hood part of the head slot because the default cloak would clip through it, and I can't make my hood part of the cloak slot because people…
Hello. I'm working on a set for the Rubick. But I have some problems with rigging. After I did retop of head, I easily put it on the model. It looked good. The problems began when I started working on the cloak. I also did retop, but I was not able to properly attach it to the body. Although it is attached around where I…
I did the cloak, while the anime has the neck fur on the cloak, in the actual light novel, the cloak has no fur and the fur is in fact on the jacket. I plan to create the fur using hair planes. I will focus on the fingers next.
I love that an enemy dispenser will recharge your cloak while you're cloaked. :) It's great to camp in an enemy base waiting for the perfect time to strike without worrying about your cloak running out. About time the spy got some love with all of the sapper nurfing that took place.
Hi all, Been working on this project for a little while. Actually have the whole progress from the start in my sketchbook thread: (https://polycount.com/discussion/213185/sketchbook-animru). Thought it might be better to get feedback here though. Second image is my main reference. I've just gone through a few iterations of…
Basically i want the cloak to be like the one on the right hand side. the issue is that the one on the right has no skin modifier and has different vert numbers. I just wish i could fix the white cloak issue. The one on the left actually has no cloak element anymore, i deleted it yet it still remains in the renders