Hello! I'm looking for a second pair of hands in a 3dprinting enterprise of mine, I model and 3d print (in resin) mostly ww2 and cold war tech, though my dream is to come up with a wargame of my or our own design based around the conflicts of today (though thats something for the future :) ) If you like to model out cool…
Use the 3dprint exporter plugin. click update size ratios and take note of the values. Do the same in 4r4 then 4r5 and let me know if the values are equal. If they are different - spewing. Essentially before... i think from 3.5 to 4.0 they messed internally with scale stuff - not so bad for the individual, but for a…
Hello all, any one in need of some commission pieces or miniature pieces for you upcoming board game? On the image attached are my rates for my services. Please take a look and read them over. Hope there is something you like on there If you have any questions or concerns please feel free to email me at…
@JimmyRustler: Looking good. like the Head, Maybe try a different version on the front on helmet. @DonEngland: The head hat should more dirty for my feels. @ladyknowles like it alot. keep going. @AA3D & PyrZern no words. looks great. --- I did close the Cloth its now solid and coulds be 3dprinted. copying some parts use…
damn you should check who is giving you tips and ask questions about the why they tell you to do this or that. making everything one single mesh is pretty much pointless these days. There is almost no reason to do that. Maybe you want to 3dprint it, but even then you can work around it. Just see it this way, is this boat…
Hello! I thought it would be cool if I posted one of my current projects, maybe it will motivate me to finally finish it. It was planned to just be a game rez model. But I ended up using it for a couple of things. I used it to play around with Modo's rendering system and just to see how it could handle displacements and if…
Hi guys, Recently I was honoured to be a guest speaker at Develop3D Live, where I did a talk on my work on projects such as my character work on Thor 2 & Skyfall etc. While I was there I also did a 2hr live sculpt session in ZB which went down well. I created a model for the show, which I showed and explained both how I…
Thanks for all your kind words guys, Just some extra info some of you have been asking for : The polycount is 307926 Triangles, the model gets subdivided at rendertime. Regarding the course : I can recommend it, you need to have some modelling expiernce already to have optimal benefit of the course. But I don't think that…
Hey guys- I wanted to share the second "chimera" in my lineup! The gargoyle. I approached this one differently, working with level 52 studios instead of ownage on it. They're offering me the chance to pay up front for the 3dprint/ cut and key/ mold and then pay per cast, so I'll be able to offer this one without the…