Hey all, for practice i am planning on creating this car. I intend on making it as detailed as i feasibly can and making it game ready. Progress so far...
Does anyone found anything truly new and useful there ? I see Splatter v2 allows dense details with tiny scale but still does same aliased depth combine and bad alpha for something like tiny twigs or grass blades. I am still using old fx-map nodes instead . More controllable and easier to modify. Anything other new and…
Hi guys, i got some free time so i started blocking out this weapon blaster based on a concept made by Denis Melnychenko. What do you guys think? Time to hardsurface this bad boy.
Talk to me in 10+ years about how easy it is to lose weight...things tend to change metabolism-wise unless you maintain regular physical activity (which, as we know, can tend to fall by the wayside doing 'puter art as a jerb) I'm (ahem) over 35 and not exactly 'fat' (5'9", 170-ish), but getting down to where I'd like…
Gday poly count, ive decided to conquer my fears and try model something i have never done before, to try improve my skills. Im tackling a car, im a fan of vintage cars, not the rich ones but the paddock bombs. Here are some screens: I would love some crits on my wires and my aproach am i duin it right? thanks guys!
Good day, everyone ! :) Recently I have finished another artwork of industrial robot "Nachi SH166". If you don't mind I'd like to ask you, folks, for some feedback and critique. What do you think can be done better? Where I can improve? So I can use these hints in my next work. Thanks! Here is the page with…
I feel like I can anticipate one of the new tools in IC.Shape 2.0. Anything to see a girl smile. From MAXScript menu, create a New Script. Copy and paste following code, then from editor menu Tools choose Evaluate All. You'll find the command in Customize User Interface... under category IllusionCatalyst Tools, named…
Thank you Benjammin! The problem is Photoshop color picker is in srgb and there is no linear option, same in 3ds max if I am not mistaken. I tried to calculate values by using that as a reference: https://marmoset.co/wp-content/uploads/2014/01/materialref03.png Roughness: Material Linear Srgb 0-1) Srgb(0-1) Srgb(0-255)…