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Datsun 160 violet - WIP

Gday poly count, ive decided to conquer my fears and try model something i have never done before, to try improve my skills.

Im tackling a car, im a fan of vintage cars, not the rich ones but the paddock bombs.

Here are some screens:

car01wk1.jpg

car02fb3.jpg

I would love some crits on my wires and my aproach am i duin it right? thanks guys!

Replies

  • Rwolf
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    Rwolf polycounter lvl 18
    Should watch your line flow, Most of it should be smooth and continuous from front to back. I think you should of model the body as one piece first to keep the line flow, then cut out the doors, hood, etc and tweak from there.

    I posted an example of a Sub-D'ed car I did, but the same applies to low poly.
    yariswirefront.jpg
  • fortheweekend_
    I see so how the back part of my car, the wires techniqly wont line up?
  • breakneck
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    breakneck polycounter lvl 13
    i'm not a car modeler but is having tris already a good idea for sub d modeling? i would think not.
  • fortheweekend_
    Im keeping it low poly, im not sub d-ing
  • Rwolf
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    Rwolf polycounter lvl 18
    I see so how the back part of my car, the wires techniqly wont line up?

    Thats why you should model the side of the car in one piece. Start from the front, and work your way back, while trying to maintain the line flow as much as possible.
    breakneck wrote: »
    i'm not a car modeler but is having tris already a good idea for sub d modeling? i would think not.

    It depends. Triangles and N-Polys are ok if they do not effect the surface of the car when the shader is applied. Also any triangle will turn into a quad after 1 sub-d. If used correctly they can show bodywork lines and just not dents in the body work.
  • System
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    System admin
    Looks good to me, there are 3 tri's at the front that could be rectified but at this early stage it is almost irrelevant, I would just concentrate on blocking out for now till you have an outline shape that closely follows the otho's and any other perspective references you may possess.
  • fortheweekend_
    I streightened up some of those lines, and modeled more of the body.

    i could still fix a few lines looking at it now. but im getting there.

    car02jd7.jpg

    car01xh6.jpg

    Ive yet to model the back and the under belly, also ive got a few ngons floating around, geez you notice alot more when your not modeling and you sit back and look.
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