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Splatter v2 in Designer 16.

gnoop
sublime tool
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gnoop sublime tool
Does anyone found anything truly new and useful there ?     I see Splatter v2  allows  dense  details  with tiny scale   but still does  same aliased depth combine and bad alpha  for something like  tiny twigs or grass blades.      I am still using old  fx-map nodes instead .  More controllable and easier to modify.         Anything other new and cool  there?   
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