Here's a new project I'm working on. I want to try to show the progress in a thread here, I'm still not sure how this site works. Here is how my model look now. The hi-poly is of the character is mainly done. Translating a 2d concept to 3d is a challenge, I changed the face and proportions a lot since I started, and I'm…
Great! Another tip I can share… it helps to post your works-in-progress so people can provide feedback, at each step of the process. This is a great way to work, because it encourages you to keep going, and also gives you occasional feedback when you need it. Best of luck on your project!
We're hiring for our next key role: a 3D Anime Character Artist! This is a full-time, remote position starting later this year and running for 5–6 months. Info about game: https://store.steampowered.com/app/2714490/PROJECT_MIX_VR_Cyberpunk_Bartending_Demo/ Application form:…
I'm looking for a 2D digital artist to work with me on a collaboration project to create a webtoon/graphic novel. This is a voluntary role and, as such, wouldn't have any minimum hours requirements - just an informal weekly checkpoint to discuss the project and any progress. I am a novel writer mainly (with a six book…
Greetings! Kosei3D is a game art production team built around the idea of structure and individuality.
We combine structured production workflows with a flexible artistic approach, adapting to different visual styles and project needs. Our focus is on delivering production-ready assets - from characters to environments and…
After a few weeks of work, I’m happy to finally share this Silent Hill 1 fan art. I created a similar project a few years ago, but playing the Silent Hill 2 remake really inspired me to learn more about volumetric fog in UE5. So yes, this is heavily inspired by the visuals of SH2 Remake. For the color grading, I tried to…
Hello polycount community, The whole idea is to be created small indie game scenes combined gameplay 2-3 minutes with in-game animation 2-3 minutes. That's the realistic expectation that can executed in open project of that kind, but the short duration will be compensated with great quality in attention to details. I have…
Stormseeker Games is seeking a freelance 3D Character Artist to help develop characters, modular armor, weapons, and customization assets for an in-development turn-based tactical sci-fi game. We are looking for an artist experienced with: * Game-ready character creation * Modular armor and customization pipelines *…
Hello everyone!My name is Gustavo, and I’m a 3D Artist focused on creating characters, creatures, monsters, and stylized/fantasy designs for games. I work mainly with: ZBrush — Sculpting and ModelingMaya — Modeling & RetopologySubstance Painter — TexturingReal-time and game-ready workflows My main passion is bringing…