Pretty cool. Looks sort of convincingly cobbled together. Close inspection I see the hilt bind and string is repeated on all blades, but you really have to look. Well done.
Hello polycounters, I have been working in 3d for 6 years as a self taught 3d artist, however I've only worked solo on my personal projects. As a result I have no references to apply to jobs with. Unfortunately HR departments and temp agencies that look to hire artists are usually not artists themselves. They need to see a…
Hey everyone! I hope you're all doing well. My name is Niko (I go around as Indratu). I am a passionate 3D Prop and Environment Artist with two years of professional experience, and I am currently seeking new opportunities to grow and contribute my skills to a creative team. During my journey as a 3D artist, I have had the…
Yup looking much better, some great progress he's shaping up nicely. Notman, good eye on the loose fitting shirt and the goggles, I agree that those need to be worked on. With the shirt it looks great from the side profile but the sides of it in the front need some anatomy pushing thru, or rather trim the shirt back a bit…
hmm i have meet a few girls that looks like the model at he right(anemi) hmm so i say realistic faces look rubbish. sine that how Asian girls looks like........... i think he just want ot say Asian girls looks Better that all But her say it in a very wrong way....
I am looking to learn more about pricing in regards to a 3D model, rigged with a skeleton for posing and compatibility with Blender. The project itself would be an "Alpha-1, 'Red Right Hand'" from the SCP universe, for a personal project of mine. Something that is far beyond my skill level. Including the possibility of a…
Ok,
So I am in too deep: I
am supposed to make something that does this (see links), when you
move the model In unity: https://www.instagram.com/p/CgcMZ-jpkGT/ https://www.instagram.com/p/CgweqXfLjwx/ My
idea at the
moment. Make
the model in Maya, rig and skin it in Maya, then send it to
Unity. But how do I make a Rig in…
Hello, My name is Nikunsh, and I have been working on Upwork as a freelance 3d artist. I am looking for some work that would further improve my skills as a prop artist. I am specialized in creating hard surface game props. Here is my skillset: hard surface modeling 3d texturing UV mapping digital sculpting portfolio link:…
Giant Sparrow is looking to fill two fulltime positions for their upcoming game: "What Remains of Edith Finch". [ame] https://www.youtube.com/watch?v=u8kfrX8I2zk[/ame] Please submit applications to jobs@giantsparrow.com Environment Artist We're looking for a candidate with a passion for artistic, experimental games. Your…
Hi, I got a nice idea for a Chen Set so I did my best to make it look good I'm very new to this concept business and I have my tablet for only like 2 weeks so it looks not so amazing compared to the experienced concept makers. If u think this set has potential or if someone wants to colab with me I'll make a mount concept…