Worked on a design for a collaboration class and having a bit of trouble and would love some feedback to the design choices. The more textured and rendered out piece I was told was too boring and too much "Just a sci-fi box" so any ideas on how to spice it up well?
Hi everyone, for my next personal project I will be re-creating this small scene, its a shot from the deadpool game by highmoon studios, will be great to get any feedback or critique along the way. I have started to block out and in the meantime created the highpoly for the beer bottles
In the top two videos I see meshes by Tor Frick for his one-texture environment, Jordan Walker for his Bathhouse Redux, and also Vincent Joyau's Deus-Ex Apartment. It might be a good idea to actually credit the artist's work that you're displaying. Other than that, decent work!
Really like the scale of the environment, the architecture is giving me a very bioshock vibe. Like SaarlemSanders said though, a zipwire would be weird being the only safe way to get to the huts.
Currently looking for freelance or on-site opportunities. Experienced 3d Artist with work in published titles like: Unreal tournament 3 Gears of War Parabellum Terminator Salvation Overlord wsvasek@lostcorner.org www.lostcorner.org
Just started an underwater scene using photoscanned assets. Its been two weeks and the project is roughly done. I'm surprised how fast it all came together this time. These eroded rocks gave me the idea, initially I just wanted to scan them for the UE marketplace, but I started playing with them in an scene. I'm happy with…
I wanted to work on my texturing and lighting (my weakest skillsets), so after watching some Harry Potter films, I decided to use the Hogwarts castle's great hall as a piece to do so. As an interior with large windows to the outside, I think it's a great set to experiment with different lighting and moods. It's kind of…
WIP I'm working on my turret model! My concept is to make a human holding his shield with a sad face,also some damages to the statue of him to show that his taking multiple shots by the enemies but he's defending untill the end! With textures it will be even more better :) i will add teardrops to his eyes to make his…
Hello Everyone!!!! I have been watching you guys for years. It is overdue for my participate and posting my work. Here is few screenshots that I feel that I need some help. Here is my question for texturing. I am not too sure if i should set my handpainting for each materials separately. Please help! Remember, this is just…
Figured it's about time for me to move it out of the WAYWO thread. The texture sizes are a bit off on things now. I'm just painting them and I'll resize them towards the end of this. Shooting for another hill in the background and a sunrise maybe. I was hoping for a few outside ideas and critiques from here. Here's an…