Awesome work! I love that they turned Dark Hollow into a library kind of world. It was always my favourite environment as a kid and it looks even better 'reignited'
Hi there, my name is Ramon Nuñez! I'm a freelance Illustrator and Concept Designer available for work Portfolio: https://www.artstation.com/artist/ramonn90 Check my portfolio for more Contact: r.a.n.r_16@hotmail.com / ranr16@gmail.com Payment through paypal! King regards
I decided to start working on some of the more basic things in my scene. I worked on a new sky, tweaked the environment lighting, started working on some more texturing, color correcting things a little bit, and putting the final touches on the detail textures for the terrain. I still have a long way to go with this…
If I use the same HDRI map in Substance Painter and Marmoset with the same exposure setting I get very different results. I have to set the exposure in Substance Painter to about half that of the Exposure in Marmoset. Is this normal?
A recent Concept I completed detailing a landmark for a rather large environment project I'm beginning work on. Just to give you an idea of the scope, I'll be creating about 35 other concept plates like this for other landmarks in the area.
Are you going to have that on an unique texture or will you use tiling textures on it? If you're going with tiling, you can add bevels + custom normals and skip baking anything. Check out RAD's environment talk: http://www.readyatdawn.com/presentations/
Hey everyone, So I recently updated the look of my website as well adding some new work. Take a look and let me know what you think. http://davidzaballero.weebly.com There's still more to be added of course. I'm thinking of starting on something more stylized fantasy, as I've been focusing alot on realistic stuff.…
Hey! So. I'm incredibly new to 3DS Max. And I just finished this huge low-poly scene, with a ridiculous diffuse map! I'm wondering what I could do to improve it? Right now the diffuse map is in the bump and specularity slot... Any advice on polishing it up would be hugely appreciated! (The render is only meant to be seen…
Hello all, I am going to graduate soon and I just recently got my site together. I am looking for crits on my site as well as my work. I am putting together the breakdown information for each project so I know that needs to be worked on. All crits are welcome and I am looking forward to your feedback.…