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Feedback On A 5 Week Environment Project!

Hey! So. I'm incredibly new to 3DS Max. And I just finished this huge low-poly scene, with a ridiculous diffuse map! I'm wondering what I could do to improve it?

Right now the diffuse map is in the bump and specularity slot... Any advice on polishing it up would be hugely appreciated!

(The render is only meant to be seen from this angle. Nothing else is painted :D )

love_905.jpg
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