Hello again. I've been making a TF2 hat(which is almost done), but at this moment(like, has been the whole day now :\ ). I've been trying to connect 9 bezier curves with each other to make the Linux penguin's mouth(yup, TF2 Linux penguin hat). The farthest I got was nowhere D= I've been googling around some too, with no…
I created a new model for the Enigma. but met some problems during compilation mdl file. I know that there are people on the forum have experience in this area. I hope for your help. and I hope that I will not be ignored. GUIStudioMDL needs certain tools and text files for further compilation. the difficulty lies in the…
UPDATED GAMEPLAY: Youtube Gameplay Video This is an older project of mine brought back to life part time this week. Some time back I was watching some Youtube game play of Cobra Triangle for the NES system. It inspired me to do something similar on the mobile devices. So here we have my start. If anyone is up for testing…
[FONT="]Medieval Mode - A deeper commitment.[/FONT] [FONT="]Hey guys, TL;DR/Summing up: Medieval mode expanded. Looking for artist/modelling assistance to create weapons for Valve. Please submit your own ideas if you dont like mine, its just the concept I want looked at. I'm just looking for support on an idea…
Hey guys, I haven't posted anything in a while so here I go. Recently I have realized that I don't have much experience of working with big assets that rely on brute low poly modelling and tiled textures rather than HP to LP workflow. More so, I have realized that whenever I am not relying on those next-gen techniques the…
Task Force Black is currently seeking one extra member to join the roster for this upcoming CryEngine2 based modification. This time around we are recruiting a 3D artist. Please read the requirements before applying as we are only looking for people who can commit to and produce the work-flow listed. REQUIREMENTS * Must be…
Might as well start this thread. Just got Modo SE so jumping into sculpting. Done a lot of TF2 (and other stuff through the years) but wanted to up my game a bit and learn sculpting. Current WIP for Modo SE Comp. Could use crits on the beard especially. Trying to rough out the forms with a round push brush, they sharpen…
Okay, I'm trying to make a reskin for the sentry gun from TF2 in 3DS max. I've got an SMD compiler that works great for bringing the character models into TF2, but I can't seem to find the files for the sentry gun, or any other weapons for that matter. Can anyone out there help me get a sentry into 3DS Max?
I heard through the wind there are a lot of TF2 fans here so I thought I'd share a piece of fan art that I just finished. I have always enjoyed Valve's character designs throughout the years. With their latest rendition of Pyro, a favorite of many, it gave me the inspiration to do this piece. My intention was to produce a…
Not sure if this is in the right subforum. If this belongs in General instead, mea culpa. OK, so... I have a fresh BofS in Industrial Design degree, and I'm trying to figure out what I actually want to do with my life. I chose Industrial Design over Game Art because I love the idea of actually manufacturing things and…