the only problems i have with photosourcing that it is so limited. If you want to use photos do it right and photograph nearly everthing. But that also means : Rebuild the armory, take pictures of weapons, make real masks for creatures or something. So some time i decided to use photos my self. I took photos from 3d.sk and…
3D CHARACTER ARTIST STUDIO PROFILE Established in 2006, Ubisoft Sofia has quickly become one of the group’s most versatile studios. In its first 6 years, the studio has already developed a rich portfolio, ranging from casual games to flight simulations, and covering a wide range of platforms and technologies: Tom Clancy’s…
Project Name: Empiresmod. Brief Description: Empires has been in production for over 4 years, it started out as a modification for BF1942 and was later moved to the Source engine (Half-life, TF2) In short Empiresmod is a RTS/FPS hybrid. The game features 2 teams fighting each other on the battlefield. One player on both…
Team Structure We are an experienced team with a professional history in game development. When you join our team, you are working with dedicated people that don't give up easily or abandon the project. Talent Needed Sci-Fi Concept Artists for characters, aliens and environments. Website http://yas.codeimp.com/ Contact…
Greetings to the polycount community! My team is looking for environment & character artists interested in contributing to our current project. If interested, PM me with a brief summary of your experience as well as examples of your best work. WHO AM I? I am Jamie Galimberti, an architect living in Michigan, USA. I have…
I would like to first apologize for how lengthy this post will be. Now, I will take a little bit of time to explain my background and the project's as well. I am 27 years old and have been into game development since I was 13. I started programming roughly 10 years ago and have made many games and engines along the way. My…
[Progress Update: Graxus the Monk -Base Retopology done] So far its been 2 weeks and 5 days since I began this character (who's counting..) -well me I guess lol So my latest progress on Graxus the monk has been learning how to do re-topology! It was a lot more difficult than I thought and took some time to figure it out.…
I do have that, and I'm working on getting my new site design finished right now. I only have 1 DVD done, but I do have a video going over it and showing the final results. The problem with this assumption is several things. 1.) Lots of game companies write their own engines, I dont know the percentage but believe me its a…
Hi all, So it's time to put a description of the creation of our room with the throne. I want to ask for forgiveness at once, because not long ago began to spread all (we work and all his spare time was spent on the creation of this room and did not have time to create a blog). To begin with distribution of…
I'm a lot more technically oriented than I am purely artistic/creative, and visual approaches to creativity don't work well for me. If I try scribbling silhouettes or rough forms to create a unique design, I just seem to end up with random blobs - looks like a rorschach test gone very wrong :) What I do instead is pretend…