Hey all. By default, Photoshop is setup by Brush Mode for all brushes. Is there a way to keep different brush modes for specified brushes? Brush 1 - Brush Brush 2 - Mixer Brush Brush 3 - Mixer Brush Brush 4 - Brush ... I have Googled this and posted elsewhere, figured I'd post here too. Would appreciate any help, even if…
Hi @Eric Chadwick Thank you for your feedback. Yes the interior projection has a slight offset as my spacing of each room doesn't quite come to an even square so i had to offset it slightly to a more rectangular shape and maybe that is causing some slight distortion in the parallax effect based on the viewing angle. In…
With all of the polycount Dota2 entries I can't find the discussion thread for Dota 2, so sorry for the duplicate. Check out the Halloween Diretide Mode. You have to feed Roshan candy. Looks soo cool! More Valve awesomeness. You can see the game at 5:30 mark. [ame="…
I was wondering if there are nodes in ue4 material editor that are similar to Photoshop like the levels and curves where u can edit these nodes and it affects the textures in viewport?
Hello! Had a quick question! So Been doing 3D modeling(in Maya) lately and wanted to take the next step(creating hi-res models). I took a look at Zbrush and found it a tad expensive and was thinking of purchasing Zbrush Core. I know some features are missing, but I am OK with the limitations(no UV, no Textures, etc). My…
Say I mostly work on macOS, and my Substance Designer graphs contain references to nodes in my library; If someone on a Windows machine would like to open my graph, even if they had a copy of my library (and set it up in project settings), "package path" to these custom nodes would still be different, does SD know how to…
My question is essentially, what's the difference in modeling (or the benefits?) of making a copy of a mesh when it is in vertex mode as opposed to object mode? So what's different if I select the vertices and make a copy as opposed to just selecting in object mode and make a copy and join? other than the extra steps I…
Hey All, Teaching myself some substance (killer program) and following along with one of Allegorithmics tutorials. At around this time in the vid he throws a 2D transform on a clouds and talks about tiling. Now, it tiles within the initial 0-1 square fine, but if you mash space and look at the tiling when the texture is…
Using Mental Ray Renderer - Where is the option to see how many cores 3DS Max is using to Render? And, to assign more Cores if not using all. I know where to find it Maya, just struggling to locate in 3DS Max. Currently using i7 3930k 6core - Overclocked to 4.1ghz.
Hi everybody!! I made this material a while ago but i want to share it with all of you to may help if anyone is struggling as i was when doing it. Hope you like it!! . . . So... First of all, what you have to make sure before starting losing your mind with lots and lots of nodes inside Designer is to visualize the material…