Hello!
Had a quick question! So Been doing 3D modeling(in Maya) lately and wanted to take the next step(creating hi-res models). I took a look at Zbrush and found it a tad expensive and was thinking of purchasing Zbrush Core.
I know some features are missing, but I am OK with the limitations(no UV, no Textures, etc). My plan was to UV, and Texture with other programs. I just care about importing brushes in, and sculpting high res models for in-game assets.
This whole process is new to me, so is there anything in this Zbrush Core that would prevent me in creating high poly images for games?
Thanks!