Hi anyone who catches this. First post and all. So this here is a quick Zbrush BPR grab of my 'Axe of Fury' I designed, nothing special about the presentation. I'm happy with how it has came out, of course feel free to drop any critique while you're here. The issue I am having is I have no idea where to go with this sculpt…
Hi guys. Loving your excellent render program and I cannot wait for Toolbag 3 to drop (I have some wishlist on what might be the new features) However, is there a way for me to get an identical look that I am having when I preview my working textures using Quixel 3Do. Most of the time I got the Albedo, Gloss, Spec values…
I have 16 gigs of ram and imported an object with 5 groupings and s-s-s-s-stuttering s-s-s-s-slow s-s-s-s-s-s--s-s-s-s-s-slugggy. :) DAMMIT!! :poly127:
Hey guys So Sky Parlor Studios is beginning work on a new project that we'll hopefully complete soon. Since it's a start up company and everyone is just out of college except our producer, a lot of final decisions goes through him obviously. This project, however, is the first one where as lead artist, I'll be completely…
Hello, Axis Revenge is going to be a class based tactical World War II first person team shooter. The key concept is based upon the famous Enemy Territory / Return to Castle Wolfenstein series and this projects special is the continued background story which gives us alot playground to develop new ideas / features upon. A…
Hi, Polycount! This is Toward the Stars looking for 3D modelers, animators, and texturers to help bring our game to life. To give you a quick rundown, Toward the Stars is a cooperative First Person Action Game for PC in which you and your friends command a space ship and negotiate the dangers of outer space all while…
Small Creatures Game Designs LLC is looking to bring on an environment artist or two for an upcoming project. It is centered around a world similar to that of the game Skate (so please have familiarity with said game). Requirements: -Must have experience working with modular map/world building (or at least an understanding…
I'm heading up a small team of people who are trying to create a carmageddon-esque modification for ET:QW. Whilst I have had the idea for years, and announced the mod over a year ago, with the release of Quake Wars and the impending SDK are preparing to enter real development. We have a public Game Design Document…
Getting back on track with that funky Morrowind/Mobius/Studio Ghibli/70's scifi vibe. Lots of inspiration taken from Bioware, Star Wars, 5th Element, Bungie, etc Have a great week!
LEAD ARTIST (m/f, full time, on site) cView Studios Ltd is a boutique art outsourcing studio located in Malta, a beautiful, sunny and English speaking place to live in with a climate that is listed in the top three worldwide repeatedly. Founded recently by game industry veterans with 30 years of experience in development,…