Hey guys, practicing facial modelling over the summer. Bit of a noob question but I just wanna know how to progress, what's the next stage? I look at the actor from both angles and i'm not sure whether to add detail so i can manipulate the verts around the key facial feature or continue working on the basic form?
Hi there I have been working on a facial modelling assignment at uni. Here is my work flow, any opinions/feedback will be hugely appreciated it, as this will also benefit my technical report. Thanks Matthew High poly work: Sculpting in zbrush retopologized head with texture design. Once again, any general feedback would be…
Hi guys. I was wondering what direction a model should face like the Z or X facing orientation. I heard some people can be fussy about the orientation when passing down a pipeline. Any help would be awesome.
This is my very first attempt at making an organic model. what do you think? please give me any critique. this is my progress on and off for a year. also i followed digital tutors tutorials to create this. how is my progress?
Im using 3dsmax 11. I have a model that is not recieving correct lighting.its just black. I tried reseting xform and collapsing but it does not work. Im in smooth and highlights view. I threw a light in there and still no change. any ideas?
Hey!My name is Eugene, I'm a Hard-Surface Artist,I'm looking for remote part-time job, freelance orders, and in 1 month I'd be available to work full-time and open to relocation to any place in the world Take a look at my portfolio: https://www.artstation.com/eugenethemodeler I also have FREE tools that can make you work…