These are the first screenshots of the designed game. The builder brush was used to create the building geometry and floor. The team wanted to create a small level (time restraint) which had a good flow for exploration. We didnt want the player to be able to see all the level at the same time. We added a corridor where…
Hi all, interested in what any of you have to say about my portfolio. Its geared toward level design primarily, though in the future I woudl like to get some enviro art in there (I just need to finish something!) I tried to make a profile on modcore but their captcha thing is borked and won't let me register. Also, do you…
[FONT="]Main Tasks and Responsibilities[/FONT][FONT="] [/FONT] [FONT="]The Level Designer will work closely with the Game Designer and Programmers to help implement all interactive content in games. The successful candidate will mainly participate in producing and designing levels, as well as script all…
Hey, Im a programmer using Unity 3D currently finishing one title which should be going on sale soon via multiple online distributors. Im now looking to expand and build a bigger more complex game, a 3rd person multiplayer shooter. I have already implemented to following (in only 2 and a bit weeks of part time work) -…
Alritghy, DOF will be somewhat nuked and replaced with some fog volumes. Odium, should it look more like this (This is from your project Overdose) - http://www.teamblurgames.com/overdose/media/levels/odmp1_2_large.jpg That defiantly gives it a much better feel of snow blowing / in the air etc. so I will defiantly try and…
Well Wow i have not posted here in so long but am glad to say i was holding out to show a polished enviorment that i entered in to the brawl contest. I was not really able to polish it off the way i wanted to for the contest but i have been looking it over and self critiquing it. The first pics is the one i used for the…
First real thread here. I think it is about time I man up and post this here. I am a recent graduate of the Art Institute of Pittsburgh and am looking for work as a Level Designer. I am currently working on getting my environment art skills up to snuff to compliment, but none of the stuff on the site is my assets yet. I…
If you want to get a level design job, you need more design-related content on your website. Right now it is mostly screenshots of RTS levels. So, your portfolio reads like an art portfolio for RTS games. It needs some text explaining your design thoughts and process for your levels. 2D sketches/maps for your layouts would…
So I was reading this tutorial that kind of became famous thread its from a Gears of War Artist and he was talking about making environments in zbrush and than bringing them into 3Ds max. Anyway he mentioned you should use snap toggles to make levels and say make a box that is 6 segments high and wide so you can bend it.…